From the people who made Tiny Tower, which can be an addicting game, they have now made Nimble Quest. They took something very simple and have made something really cool, fun, and enjoyable to play.
All they did was take the old classic snake game where you can't touch the walls, yourself and you eat to get longer which makes staying alive even harder.
In Nimble Quest you do grow but you add Heroes. You start out as a Warrior, skeleton, Mage, and many more Heroes as I have yet to unlock them all. As you progress through the stages, when you kill the enemies, a Hero will appear. All you have to do is touch him and he joins your party. I didn't count bit it looks like at least 20 different Heroes are available to get.
Once you get a Hero you can start off the round with that Hero and work to level him up. Each level increases his abilities and they, can go up 3 levels. I haven't figured out if me leveling up one person is level 1 in the game if I pick him up while playing with another Hero but I'm assuming they are.
So as you can imagine, the party gets longer and longer with the more Heroes you acquire. They do have health and you collect gems to help upgrade abilities along the way.
So if you didn't figure it out yet, this game is a small RPG. Only you never stop moving and kill everything on the screen to move on to the next level.
It's such a simple brilliant idea that they have come up with that I'm really enjoying it. I keep wanting to play it more and more. I've got a ways to go but I definitely want to unlock all the characters in the game.
Controlling your party with swiping which way you go really does make playing it more enjoyable. Just be careful to watch out for the slowly appearing enemies as I've numerously died from one spawning that I didn't see.
They do have an Arena section for online and I played it once but not sure how all the ranking will be. Some people already have some outlandish scores that I know I will never beat. I did create a clan name that all you have to do is type that name in and it looks like it puts you in that clan. Doesn't have any restrictions to keep people from joining anyone's clan. So if you want to join one, join mine for starting out, you can switch later very easily. Mine is called "Hobbits". That should be easy enough to remember.
Saturday, March 30, 2013
Wednesday, March 27, 2013
Assassian's Creed 2
A friend bought me this game for my PS3 a long time ago and I never played it. It took me two weeks to talk myself into playing the game and I finally started it last week.
It's definitely different than most games I've played. One of the biggest things is the controller. Starting out I really don't like the placement of how they make you press buttons to perform actions in the game. Yes, I'll get use to it as I go along from repetition but I just hate they way they did it. So that gives me a bad vibe for having to play through the entire game with that in mind.
Some of the buttons don't work but I think I have to learn more skills before I can really say it's not working as some things are starting to work where they didn't at first. So I'll bring this up on my next post on the game I make.
The graphics are pretty descent but the white lines from the machine, which do remind you that it's not real, to me, takes away from the game some. It's how they point things out, where to go and grab stuff from the white lines that look like it is computer made. It's pretty hard to find spots where you need to go as well. If its in the middle of the building, you might have to walk around the bottom to find the entrance, go on the roof and find it or a combo of climbing around just to get to the objective. I hope that gets better as I go along through the story.
I've only played it once so far for about 2 hours. Made it to the point of getting Assassins outfit and that's where I stopped.
It's definitely different than most games I've played. One of the biggest things is the controller. Starting out I really don't like the placement of how they make you press buttons to perform actions in the game. Yes, I'll get use to it as I go along from repetition but I just hate they way they did it. So that gives me a bad vibe for having to play through the entire game with that in mind.
Some of the buttons don't work but I think I have to learn more skills before I can really say it's not working as some things are starting to work where they didn't at first. So I'll bring this up on my next post on the game I make.
The graphics are pretty descent but the white lines from the machine, which do remind you that it's not real, to me, takes away from the game some. It's how they point things out, where to go and grab stuff from the white lines that look like it is computer made. It's pretty hard to find spots where you need to go as well. If its in the middle of the building, you might have to walk around the bottom to find the entrance, go on the roof and find it or a combo of climbing around just to get to the objective. I hope that gets better as I go along through the story.
I've only played it once so far for about 2 hours. Made it to the point of getting Assassins outfit and that's where I stopped.
Subscribe to:
Posts (Atom)